Greetings, and welcome to we first web page of the Fully Independent Open Graphics Library.


This project intends to create an alternative to DirectX AND OpenGL. While software developers are free to use the APIs that DX and OGL use, hardware developers must purchase a license to use them. In other words, OpenGL is not fully open, and DirectX is Microsoft and it's a given that it'd be closed source.


Key items that I'd like to see in this project:


Current plans for this project: